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Posts for: #indieGame

Bootstrapping your new game project

Bootstrapping your new game project
When you’re just starting out with MonoGame programming on Linux it can be quite daunting especially if you’ve only ever used Visual Studio to create your projects, in this post I will give you a script that will get your project started so you can stop worrying about setting up your project and just get on with it. It all starts with a new script To get started we need to create a new bash script in your bin folder:-
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How to start game development in Linux using MonoGame

How to start game development in Linux using MonoGame
Getting set up with Mono Game is as easy as running a script thanks to Kwyrky To make it as easy as possible to install MonoGame on Linux and to have content building work right from the start. This will work on any Debian based Linux Distribution so Ubuntu and Mint are definitely going to work fine. We need to start by making sure that we have git installed so open a terminal and type the following command:-
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02 – MonoMine

02 – MonoMine
This month’s contribution to my One Game a Month 2022 challenge is MonoMine a quick copy of the windows classic. This month I put a little more effort into this because this game actually has game states like win and lose and actually gives some instruction to the player at the end of the game. With such amazing Special effects as text with drop shadowing and on the end screen if you placed a flag correctly on a mine it’ll be coloured green and if not it’ll be coloured a burnt orange.
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01 – Slider

01 – Slider
In 2022 I’m challenging myself to produce One Game A Month. For January I made a sliding block puzzle game to ease back into things. Written using MonoGame on my Linux box mostly to prove that I could produce games for both Windows and Linux. Slider by mort8088
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Dave Henry

☠ Programmer, ☣ Gamer, ☢ Dumbass... 🏴󠁧󠁢󠁷󠁬󠁳󠁿 (He/Him)